FGC:OP Cut 014: Difference between revisions

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|cutnumbertext=[[FGC:OP Cut 014|014]]
|cutnumbertext=[[FGC:OP Cut 014|014]]
|script=
|script=


{{FGC:Script Text|type=description
{{FGC:Script Text|type=description
|text=A serious-faced Misato.
|text=A serious-faced Misato.
}}
}}


|comments=
|comments=
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{{FGC:Comment|name=Gundampilotspaz
{{FGC:Comment|name=Gundampilotspaz
|comment=Yet starting in 037–040 and continuing with 042 and 043, all of the characters are on alternating sides of the screen. Then, the Seele symbol, Gendo, and Keel are in the exact center of the frame.  
|comment=Yet starting in [[FGC:OP B#cut_OP_037a|037A]]–[[FGC:OP B#cut_OP_040|040]] and continuing with [[FGC:OP B#cut_OP_042|042]] and [[FGC:OP B#cut_OP_043|043]], all of the characters are on alternating sides of the screen. Then, the Seele symbol, Gendo, and Keel are in the exact center of the frame.  
}}
}}


{{FGC:Comment|name=Reichu
{{FGC:Comment|name=Reichu
|comment=But Maya is centered… Can't mean anything good for her.}}
|comment=But Maya is centered… Can't mean anything good for ''her''.}}


}}
}}

Latest revision as of 05:26, 28 December 2009


Screenshots Cut # Description/Dialogue Commentary

014
A serious-faced Misato.
Reichu: In the following three cuts, the characters' faces are located in the dead center of the frame. (It has a pretty interesting effect if you cycle through these images really fast.)


Gundampilotspaz: Yet starting in 037A040 and continuing with 042 and 043, all of the characters are on alternating sides of the screen. Then, the Seele symbol, Gendo, and Keel are in the exact center of the frame.


Reichu: But Maya is centered… Can't mean anything good for her.